Artist: Reed Casey

 Battle tested and art director approved in creating premium CG assets in Game cinematics, TV/Broadcast and Film production environments. For over ten years Reed has been refining and perpetuating his cg craft primarily in Maya and Zbrush workflows, with a predominant focus on modeling/textureing.


Game assets 

High Poly modeling and photo-real texturing for film, broadcast 

Production models for 3d Printing


for more detailed work history and testimonials
See my linkedin profile


"Poppin' bottles and makin' models since '03."